Don't Take My Orange Crystal!
Created by: Adam Briegel
Game Modifications
1. Created a pushing spike trap that kills the player on contact; made a new Big Enemy Robot that is unkillable, shoots, and flies
2. Added new voice sound effects to levels, victory and loss, and in between screens (The voice is meant to be the new big robot enemy for story reasons). Also added a scene in between levels for story development
3. Created a new second level, and used the spike trap to make a dangerous floor mechanic; Also allowed for the game to have a loose story using the Big Robot Enemy
Leave a comment
Log in with itch.io to leave a comment.